我们在前面的文章中已经介绍过了Memcached的内存管理方式,LRU的策略。由于Memcached的数据存储方式基本上是基于双向链表来实现的,而链表实现的最大好处在于可以快速的进行增删改,但其最大的不足在于其数据的获取只能通过遍历链表的方式来进行。而Memcached使用了Hash算法来进行数据的快速读取。
Memcached的Hash算法原理上非常简单。我们用下面的图来说明。
这个数据结构跟我们熟知的HashMap是一致的,数据hash到不同的桶中,当Hash发生冲突的时候,采用了链表来记录相同Hash值的数据。使用Hash算法最重要的一点是如何解决Hash冲突,Memcached采用的链表来解决Hash冲突是较为基本的方式。这种方式的缺陷是当数据量增多,Hash冲突增多时,会发生链表过长的情况。Memcached在这种情况下,会采用扩大桶数量的方式来优化。Memcached的Hash算法本身并不复杂,这里也不再花大篇幅来介绍其Hash算法。
首先我们来看看Memcached的Hash算法:
unsigned int hashpower = HASHPOWER_DEFAULT;
/* 这里的hash算法采用的还是按位与的方式来定位Bucket,1<<(n)表示hash桶的数量 */
#define hashsize(n) ((ub4)1<<(n))
/* 这里是Hash的掩码,数据的hash值与掩码取与操作可以定位到唯一的Hash桶 */
#define hashmask(n) (hashsize(n)-1)
下面我们来看看Memcached的增删查找操作:
/* hash列表中Item元素的查找 */
item *assoc_find(const char *key, const size_t nkey, const uint32_t hv) {
item *it;
unsigned int oldbucket;
/* 这一步是找到hash的桶号 */
if (expanding &&
/* 在Hash列表进行rehash的时候,是按照桶号顺序进行的,所以如果该桶号>=目前正在处理的桶号时,意味着该数据还是旧Hash表中*/
(oldbucket = (hv & hashmask(hashpower - 1))) >= expand_bucket)
{
it = old_hashtable[oldbucket];
} else {
it = primary_hashtable[hv & hashmask(hashpower)];
}
item *ret = NULL;
int depth = 0;
/* 这一步是Hash冲突列表的遍历查找 */
while (it) {
/* Item值匹配的标准:
1. key的长度相等
2. key值相等
*/
if ((nkey == it->nkey) && (memcmp(key, ITEM_key(it), nkey) == 0)) {
ret = it;
break;
}
it = it->h_next;
++depth;
}
MEMCACHED_ASSOC_FIND(key, nkey, depth);
return ret;
}
/* 该方法是插入操作,该Key值必须是不存在才行 */
int assoc_insert(item *it, const uint32_t hv) {
unsigned int oldbucket;
/* 这一步是找到该数据应存储的桶号 */
if (expanding &&
(oldbucket = (hv & hashmask(hashpower - 1))) >= expand_bucket)
{
it->h_next = old_hashtable[oldbucket];
old_hashtable[oldbucket] = it;
} else {
it->h_next = primary_hashtable[hv & hashmask(hashpower)];
primary_hashtable[hv & hashmask(hashpower)] = it;
}
pthread_mutex_lock(&hash_items_counter_lock);
hash_items++;
/* 进行rehash的条件判断,满足rehash的条件如下:
1. 目前不是正处在rehash中
2. hash表中的所有数据量>hash表容量的1.5倍
*/
if (! expanding && hash_items > (hashsize(hashpower) * 3) / 2) {
assoc_start_expand();
}
pthread_mutex_unlock(&hash_items_counter_lock);
MEMCACHED_ASSOC_INSERT(ITEM_key(it), it->nkey, hash_items);
return 1;
}
/* hash表中元素的删除 */
void assoc_delete(const char *key, const size_t nkey, const uint32_t hv) {
/* 指针的指针,要删除元素的地址指针*/
item **before = _hashitem_before(key, nkey, hv);
if (*before) {
item *nxt;
pthread_mutex_lock(&hash_items_counter_lock);
hash_items--;
pthread_mutex_unlock(&hash_items_counter_lock);
/* The DTrace probe cannot be triggered as the last instruction
* due to possible tail-optimization by the compiler
*/
MEMCACHED_ASSOC_DELETE(key, nkey, hash_items);
nxt = (*before)->h_next;
(*before)->h_next = 0; /* probably pointless, but whatever. */
*before = nxt;
return;
}
/* Note: we never actually get here. the callers don't delete things
they can't find. */
assert(*before != 0);
}
static item** _hashitem_before (const char *key, const size_t nkey, const uint32_t hv) {
item **pos;
unsigned int oldbucket;
if (expanding &&
(oldbucket = (hv & hashmask(hashpower - 1))) >= expand_bucket)
{
pos = &old_hashtable[oldbucket];
} else {
pos = &primary_hashtable[hv & hashmask(hashpower)];
}
while (*pos && ((nkey != (*pos)->nkey) || memcmp(key, ITEM_key(*pos), nkey))) {
pos = &(*pos)->h_next;
}
return pos;
}
在看过了Memcached Hash表中数据的增删查,下面来看看Hash表的扩容实现:
/* 该方法只是Hash扩容的初始化方法 */
static void assoc_expand(void) {
old_hashtable = primary_hashtable;
/* 从这里可以看出,Hash扩容的方式是重新申请两倍大小的Hash表*/
primary_hashtable = calloc(hashsize(hashpower + 1), sizeof(void *));
if (primary_hashtable) {
if (settings.verbose > 1)
fprintf(stderr, "Hash table expansion starting\n");
hashpower++;
expanding = true;
expand_bucket = 0;
STATS_LOCK();
stats.hash_power_level = hashpower;
stats.hash_bytes += hashsize(hashpower) * sizeof(void *);
stats.hash_is_expanding = 1;
STATS_UNLOCK();
} else {
primary_hashtable = old_hashtable;
/* Bad news, but we can keep running. */
}
}
static volatile int do_run_maintenance_thread = 1;
#define DEFAULT_HASH_BULK_MOVE 1
int hash_bulk_move = DEFAULT_HASH_BULK_MOVE;
/* ReHash的线程任务 */
static void *assoc_maintenance_thread(void *arg) {
mutex_lock(&maintenance_lock);
while (do_run_maintenance_thread) {
int ii = 0;
/* There is only one expansion thread, so no need to global lock. */
/* 这里的hash_bulk_move标记一次rehash的桶的最小个数*/
for (ii = 0; ii < hash_bulk_move && expanding; ++ii) {
item *it, *next;
int bucket;
void *item_lock = NULL;
/* bucket = hv & hashmask(hashpower) =>the bucket of hash table
* is the lowest N bits of the hv, and the bucket of item_locks is
* also the lowest M bits of hv, and N is greater than M.
* So we can process expanding with only one item_lock. cool! */
/*这里对整个桶进行加锁*/
if ((item_lock = item_trylock(expand_bucket))) {
for (it = old_hashtable[expand_bucket]; NULL != it; it = next) {
next = it->h_next;
bucket = hash(ITEM_key(it), it->nkey) & hashmask(hashpower);
it->h_next = primary_hashtable[bucket];
primary_hashtable[bucket] = it;
}
/* 已经处理掉的桶置为NULL */
old_hashtable[expand_bucket] = NULL;
expand_bucket++;
/* rehash完成的标记 */
if (expand_bucket == hashsize(hashpower - 1)) {
expanding = false;
free(old_hashtable);
STATS_LOCK();
stats.hash_bytes -= hashsize(hashpower - 1) * sizeof(void *);
stats.hash_is_expanding = 0;
STATS_UNLOCK();
if (settings.verbose > 1)
fprintf(stderr, "Hash table expansion done\n");
}
} else {
usleep(10*1000);
}
if (item_lock) {
item_trylock_unlock(item_lock);
item_lock = NULL;
}
}
if (!expanding) {
/* We are done expanding.. just wait for next invocation */
started_expanding = false;
pthread_cond_wait(&maintenance_cond, &maintenance_lock);
/* assoc_expand() swaps out the hash table entirely, so we need
* all threads to not hold any references related to the hash
* table while this happens.
* This is instead of a more complex, possibly slower algorithm to
* allow dynamic hash table expansion without causing significant
* wait times.
*/
pause_threads(PAUSE_ALL_THREADS);
assoc_expand();
pause_threads(RESUME_ALL_THREADS);
}
}
return NULL;
}
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